The choice of character class influences where in the capability tree starts as stated in the introduction. While the building of the Marauder course dependent on the STR feature is the easiest, nothing prevents you from making this course a hunter or magician fighting bows.
Along with the character classes players can unlock additional development paths based on the Trails of Ascendency mechanics. Because of this, each class increases the ability to unlock a"subclass", offering additional passive bonuses and allowing even better customization of the character for the player.
Templar - accessibility to the Inquisitor, Hierophant and Guardian classes. Shadow - accessibility to the Trickster, Saboteur and Assassin classes. Marauder - accessibility into the Chieftain, Berserker and Juggernaut classes. Scion - accessibility Ascendant, to one class. Ranger - accessibility to Pathfinder, Raider and Deadeye classes. Duelist - accessibility to the Champion, Gladiator and Slayer classes. Witch - access into the Occultist, Elementalist and Necromancer classes.
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